文字化化

人氣指數:
全新品
日文名稱:モジバケ
英文名稱:Homicipher
類別:電視遊樂器
定價:5,280円
分級1/發行日期: 輔導17級 2026-03-26
分享社群:
遊戲內容

《文字化化》(Homicipher/モジバケ)是風格相當獨特的女性向恐怖冒險遊戲,融合「語言解讀」、「探索推理」以及帶有強烈異色感的戀愛要素,以「與恐怖男生談戀愛」作為核心概念,打造出一種介於不安、詭譎與曖昧情感之間的遊戲體驗。由八名木Games開發,最初於2023年6月1日推出Steam測試版,並於2024年11月1日正式在Steam上發行完整版。Nintendo Switch版則確定將於2026年3月26日推出實體版本,並支援包含繁體中文在內的多國語言字幕,讓更多玩家能完整體驗這部異世界恐怖敘事作品。

故事從主角醒來的瞬間展開。當她睜開雙眼時,發現自己身處於一個陌生而扭曲的異世界,四周既非人類社會,也不存在任何熟悉的語言與常識。在這個世界中活動的,是一群外表詭異、介於怪物與人形之間的「非人類存在」,尤其是數名帶有鮮明個性與壓迫氣場的男性角色。他們並不說人類能理解的語言,也無法用一般的對話方式溝通,卻似乎對主角懷有某種興趣,甚至主動提供協助。主角一邊對這些存在感到恐懼,一邊又不得不依賴他們,試圖找出離開這個世界的方法。

主要的敘事核心,建立在「語言無法理解」的不安感之上。這個異世界所使用的語言,並非如人類語言般嚴謹、有明確文法結構,而是高度簡化且模糊的系統。一個單詞往往承載多重含義,幾乎沒有助詞或修飾語,一連串詞語只能傳達大致方向與情緒,而非明確句意。玩家無法直接得知角色在說什麼,而是必須透過他們的表情變化、肢體動作、手勢指引,以及所指向的物品或環境線索,逐步推測詞語的意義,並在腦中建立屬於自己的「異界辭典」。隨著理解的詞彙愈來愈多,玩家才能逐漸拼湊出世界的規則、角色的真實想法,以及隱藏在對話背後的危險與溫柔。

在操作層面上,透過點選場景中的物品進行調查,獲得關鍵線索或學習新的詞語,並藉由與角色互動來推動劇情發展。遊戲流程中會不斷出現行動選擇,這些選擇有時只會帶來細微的情節差異,有時卻會導向完全不同的劇情路線,甚至可能因為誤解語言、錯判角色意圖,而在瞬間迎來死亡結局。恐怖感並不來自大量血腥畫面,而是源於「不確定性」——你永遠無法百分之百確定對方的話語是善意、警告,還是隱藏殺意的謊言。

值得一提的是,在設計上刻意降低挫折感。即使遭遇Bad End或突如其來的死亡,也能立刻從事件發生前重新開始,完全沒有懲罰機制。遊戲中不存在傳統戀愛遊戲常見的好感度數值管理,而是以「標誌(Flag)」的形式來解鎖更多選項與互動內容。可以自由跳轉至章節中曾經到訪的場景,重新嘗試不同選擇,慢慢摸索語言真正的含義與角色的本性,讓整體體驗在恐怖氛圍中仍保有安心探索的空間。

在情感層面上,本作刻意遊走於恐懼與曖昧之間。那些協助主角的怪物男性角色,外表與行為往往令人不寒而慄,但隨著語言逐漸被解讀,他們的關心、執著甚至近乎扭曲的愛意,也一點一滴浮現。所謂的「戀愛」,並非甜美浪漫的關係,而是一種建立在誤解、不對等與異質價值觀之上的危險連結,讓玩家在心跳加速的同時,也不斷質疑這段情感是否真實、是否值得相信。

整體而言,《文字化化》(Homicipher)是以概念取勝的恐怖冒險作品。它並不依賴複雜操作或傳統解謎,而是將「語言本身」轉化為遊戲機制,讓理解與誤解成為生死與情感的分水嶺。在異世界中與非人類交流、在恐怖中萌生曖昧、在不安中逐步掌握真相,正是本作最吸引人的核心魅力。對於喜歡心理恐怖、女性向敘事,以及實驗性遊戲體驗的玩家而言,這是一部相當難以取代的異色之作。

Homicipher (モジバケ) is a highly distinctive female-oriented horror adventure game that blends language deciphering, exploratory deduction, and romance elements with a strong sense of the uncanny. Built around the core concept of “romancing horror men,” it creates an experience that exists somewhere between unease, eeriness, and ambiguous emotional tension. Developed by Yatsunagi Games, the title first launched a Steam demo on June 1, 2023, followed by the full release on Steam on November 1, 2024. A physical Nintendo Switch version is scheduled for release on March 26, 2026, featuring multi-language subtitle support, including Traditional Chinese, allowing a wider audience to fully experience this otherworldly horror narrative.

 

The story begins the moment the protagonist awakens. As she opens her eyes, she finds herself lost in a strange and distorted other world, surrounded by an environment that is neither human society nor governed by any familiar language or common sense. In this realm dwell a group of unsettling non-human beings—creatures that exist somewhere between monsters and humanoids—most notably several male figures with strong personalities and an oppressive presence. They do not speak any language comprehensible to humans and cannot communicate through ordinary conversation, yet they appear to show a certain interest in the protagonist and may even offer help of their own accord. Caught between fear and necessity, the protagonist is forced to rely on them as she searches for a way to escape this alien world.

At its core, the game’s narrative is built upon the anxiety of “not understanding language.” The language used in this other world is not structured like human languages, with clear grammar and precision. Instead, it is highly simplified and ambiguous. A single word often carries multiple meanings, with almost no particles or modifiers, and strings of words merely convey rough intentions or emotions rather than explicit sentences. Players cannot directly understand what the characters are saying; instead, they must infer meaning through facial expressions, body language, gestures, and the objects or locations being indicated. Gradually, players piece together the meanings of words and construct their own “otherworldly dictionary” in their minds. As more vocabulary is deciphered, the rules of the world, the true intentions of the characters, and the danger or kindness hidden behind their words slowly come into focus.

In terms of gameplay, Homicipher is a point-and-click adventure. Players investigate objects within environments to uncover key clues or learn new words, and interact with characters to advance the story. Throughout the game, players are repeatedly presented with choices. Some result in only minor narrative variations, while others can lead to drastically different story paths—or even sudden death if a word is misunderstood or a character’s intent is misjudged. The horror does not rely on graphic violence, but rather on uncertainty: you can never be completely sure whether what you are being told is an act of kindness, a warning, or a lie concealing murderous intent.

Notably, the game is designed to minimize frustration. Even if players encounter a Bad End or an abrupt death, they can immediately restart from just before the event without any penalties. There is no traditional affection meter commonly found in romance games; instead, progress is governed by “flags” that unlock additional options and interactions. Players are also free to jump back to previously visited scenes within chapters to try different choices, gradually uncovering the true meanings of the language and the nature of each character. This approach allows for a sense of safety and experimentation, even within the game’s oppressive horror atmosphere.

On an emotional level, the game deliberately treads the line between fear and ambiguity. The monstrous male characters who aid the protagonist often appear terrifying in both appearance and behavior, yet as their language becomes clearer, their concern, obsession, and even disturbingly twisted affection begin to surface. The “romance” depicted here is not a sweet or idealized relationship, but a dangerous bond built on misunderstanding, imbalance, and fundamentally different values. This keeps players’ hearts racing while constantly questioning whether these emotions are genuine—or whether trust is a fatal mistake.

Overall, Homicipher is a concept-driven horror adventure that stands out through its originality. Rather than relying on complex controls or conventional puzzles, it transforms language itself into a core gameplay mechanic, making understanding and misunderstanding the dividing line between survival and death, connection and alienation. Communicating with non-human beings in an unfamiliar world, finding traces of intimacy amid fear, and gradually grasping the truth through uncertainty form the heart of its appeal. For players drawn to psychological horror, female-oriented storytelling, and experimental game design, Homicipher is a truly irreplaceable and strikingly unique experience.

運費計算方式:
貨款滿1000元運費外加90元
貨款1000以下:買1件運費外加 60元,買2件運費外加 70元,
買3件運費外加 80元 ,買4件運費外加 90元

貨到付款外加30元手續費
外島及大陸地區運費另計

付款方式:
線上刷卡:本站採用Paypal線上刷卡
虛擬帳號匯款:屬於您專屬的虛擬帳戶,方便站長查帳使用,本站強力推薦
實體ATM匯款:請將匯款帳號記錄下來至各大銀行ATM提款機轉帳
超商條碼繳費:請列印本站提供的條碼至四大超商繳費
線上轉帳:透過玉山銀行線上ATM轉帳(此系統只支援IE瀏覽器)

貨到付款:本站採用黑貓宅急便貨到付款

其他注意事項:
如需購買線上點數卡請直接跟站長連絡,本站不提供點數卡的線上付款