天使之翼 MCD
1994年9月30日在日本推出的《天使之翼》(Captain Tsubasa)是Tecmo為Sega Mega CD開發的作品。雖然延續Tecmo系列一貫的「指令式足球」玩法,但因平台改為CD-ROM,得以運用更高解析度的畫面、更流暢的動畫效果,以及全新錄製的語音,使遊戲呈現出當年家用主機少見的臨場感與敘事密度,也因此被許多玩家稱為「系列中最精緻的一部」。
以原作漫畫劇情為基礎,從大空翼與若林源三初次相遇的「小學篇序章」開始,一路描繪至「全國中學生大賽決賽」,呈現漫畫第一部中的主要故事弧線。Mega CD的大容量讓遊戲能加入大量視覺事件、語音場景與角色互動,其中甚至包含漫畫中僅略帶而過、甚至沒有描繪的細節,使劇情更完整,也更具臨場感。
劇情呈現高度忠於原作,從南葛與修哲小學的宿命對決,到全國小學大會,再到國中時期對戰明和、武藏,以及最終與日向小次郎的決戰,都以視覺事件(Visual Scene)穿插呈現。這些畫面不僅數量豐富,且全數配上動畫版聲優重新錄製的語音,包括日向、三杉、立花兄弟等重要角色,以及主角大空翼與隊友的原創語音演出,甚至遊戲原創的解說員「查理高橋」也有專屬語音。值得一提的是,早田誠在漫畫中說標準語,動畫中則使用關西腔,為忠於原作,讓大塚芳忠以標準語重新詮釋早田,使玩家能聽到唯一的「標準語版早田」,這也成為粉絲多年津津樂道的話題。雖然遊戲在劇情細節上為了節奏與關卡進行做部分調整,但整體上仍是天使之翼家用機作品中最具「漫畫重現感」的一款。
在遊戲系統與操作上,承襲Tecmo自紅白機《Captain Tsubasa II》以來的指令式足球設計。在場上移動角色,觸碰敵人後進入指令選單,從運球、傳球、鏟球到射門皆需策略操作。Mega CD版本在此基礎上做多項細緻改良,使操控與節奏更加流暢。首先,加入「技等級」(Technique Level)系統,每個指令隨使用而提升能力,常用技能會越來越強,不擅長的技巧也能透過鍛鍊補足,人物培育策略性大幅提升,且所有能力值可直接查看,不再隱藏,使成長過程一目了然。其次,場上動作更加流暢,以往角色每秒僅重繪一次位置導致移動卡頓的問題在本作被改善,角色與敵人接觸後能立即進入指令畫面,使比賽節奏更貼近真實足球。此外,Mega CD 的容量還讓更多角色擁有專屬必殺技,例如三杉的「アップキックボレー」、立花兄弟的「トライアングルシュート」,甚至修哲三兄弟、反町、高杉等次要角色也有技能呈現,跳脫以往單純能力高的角色印象。
比賽節奏方面,比前作更快,與《Captain Tsubasa III》不相上下,關卡不拖戲、遊玩順暢,也不再需要長時間重複刷經驗,玩家可以更快體驗完整劇情。遊戲內容涵蓋南葛從小學、靜岡大會、全國大會、中學聯賽,一直到最終對戰東邦學園的完整主線,包括大空翼首次對決若林源三、南葛與修哲小學篇最大宿敵對決、小學靜岡縣預賽、全國大會、中學時期對武藏、花輪、平戶、富良野的比賽,以及最終決戰南葛對東邦(日向小次郎),幾乎重現漫畫所有關鍵賽事。此外,「名勝負模式」讓玩家可以隨時重玩經典比賽,例如南葛對明和、南葛對武藏、南葛對東邦,將遊戲變成「經典比賽收藏輯」,不僅能體驗劇情,也能回味經典對戰。
在視覺與音效表現上,大幅強化動畫場景與語音呈現。遊戲的語音全數重新錄製,數量之多遠超同期家用主機作品,呈現效果近似「互動式動畫」,對原作粉絲來說幾乎就是以遊戲形式呈現的Captain Tsubasa OVA。音樂部分雖非每首曲子都廣為人知,但大多數玩家認為其BGM與場景氛圍搭配得宜,展現出Mega CD時代的高品質美術與音樂,與原作動畫風格和諧呼應,使比賽與故事的沉浸感大幅提升。
Released in Japan on September 30, 1994, Captain Tsubasa (天使之翼) is a title developed by Tecmo for the Sega Mega CD. While it continues the series’ signature “command-based soccer” gameplay, the shift to the CD-ROM platform allowed for higher-resolution graphics, smoother animations, and completely newly recorded voice acting. This combination gave the game a level of immersion and narrative depth rarely seen in home console games of the time, earning it recognition among players as “the most polished entry in the series.”
The game’s storyline is based on the original manga, beginning with the “Elementary School Arc,” which covers the first encounter between Tsubasa Ozora and Genzo Wakabayashi, and progresses all the way to the “National Junior High School Tournament Finals,” encompassing the main story arcs of the manga’s first installment. The Mega CD’s large storage capacity enabled the inclusion of numerous visual events, voice-acted scenes, and character interactions, even recreating details that were only briefly mentioned or not depicted in the manga, resulting in a more complete and immersive narrative experience.
The storyline remains highly faithful to the source material. From the fated elementary school showdown between Nankatsu and Shuutetsu to the national elementary tournament, through junior high matches against Meiwa, Musashi, and culminating in the final battle with Kojiro Hyuga, the narrative is presented through interspersed visual scenes. These scenes are not only plentiful but also feature completely re-recorded voice acting by the anime cast, including key characters such as Hyuga, Misugi, and the Tachibana brothers, along with original voice work for Tsubasa and his teammates. Even the game-original commentator, Charlie Takahashi, has dedicated voice lines. Notably, Makoto Hayata speaks standard Japanese in the manga but uses the Kansai dialect in the anime; in this game, faithfully to the manga, Yoshitada Otsuka reinterprets Hayata’s lines in standard Japanese, making this the only version where fans can hear the “standard Japanese Hayata,” a topic long celebrated among the community. While some narrative details were adjusted to fit gameplay pacing and level structure, overall, the game is regarded as the most faithful recreation of the manga in any home console Captain Tsubasa title.
In terms of gameplay and controls, the title builds upon Tecmo’s command-based soccer system established since Captain Tsubasa II on the Famicom. Players move their characters on the field, and upon contact with opponents, enter a command menu to strategically choose actions such as dribbling, passing, tackling, or shooting. The Mega CD version introduced several refinements for smoother control and pacing. One key feature is the new “Technique Level” system, where each command improves through repeated use. This allows frequently used skills to become stronger while weaker skills can be developed through practice, giving players greater strategic depth in character growth. All character stats are fully visible, removing hidden experience values and making progression transparent.
On-field actions are significantly smoother compared to previous titles, resolving the stuttering caused by character positions being redrawn only once per second. Contact with opponents now immediately triggers the command menu, keeping the match flow closer to real soccer. Additionally, the increased storage capacity allows more characters to have unique special moves, such as Misugi’s “Up Kick Volley” and the Tachibana brothers’ “Triangle Shoot,” while secondary characters like the Shuutetsu trio, Sorimachi, and Takasugi also have their own techniques, preventing them from being mere generic high-stat characters.
Match pacing is faster than previous installments, on par with Captain Tsubasa III, allowing for smooth progression without lengthy grinding. The game covers a comprehensive range of content, from Tsubasa’s elementary school days, the Shizuoka tournament, national competitions, and junior high league matches, all the way to the final showdown against Toho Academy. Key battles include Tsubasa’s first challenge against Genzo Wakabayashi, the Nankatsu versus Shuutetsu elementary rivalry, the Shizuoka preliminaries, national tournaments, junior high matches against Musashi, Hanawa, Hirado, Furano, and the final match Nankatsu versus Toho with Kojiro Hyuga. The game thus faithfully recreates almost all critical matches from the manga. Furthermore, the “Famous Match Mode” allows players to replay classic battles, such as Nankatsu versus Meiwa, Nankatsu versus Musashi, and Nankatsu versus Toho, turning the game into a “collection of iconic matches” that can be enjoyed repeatedly beyond the main story.
Visually and aurally, the game delivers significantly enhanced animated scenes and voice performances. All voice lines were newly recorded, with a volume far exceeding other contemporary home console titles, creating an experience akin to an “interactive animation.” For fans, the game effectively functions as a playable Captain Tsubasa OVA. While not every musical track is widely recognized, most players regard the BGM and its integration with the visual scenes as top-tier Mega CD quality, harmonizing with the anime style and greatly enhancing the immersion of both matches and story.
運費計算方式:
貨款滿1000元運費外加90元
貨款1000以下:買1件運費外加 60元,買2件運費外加 70元,
買3件運費外加 80元 ,買4件運費外加 90元
貨到付款外加30元手續費
外島及大陸地區運費另計
付款方式:
線上刷卡:本站採用Paypal線上刷卡
虛擬帳號匯款:屬於您專屬的虛擬帳戶,方便站長查帳使用,本站強力推薦
實體ATM匯款:請將匯款帳號記錄下來至各大銀行ATM提款機轉帳
超商條碼繳費:請列印本站提供的條碼至四大超商繳費
線上轉帳:透過玉山銀行線上ATM轉帳(此系統只支援IE瀏覽器)
貨到付款:本站採用黑貓宅急便貨到付款
其他注意事項:
如需購買線上點數卡請直接跟站長連絡,本站不提供點數卡的線上付款