燕雲十六聲

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英文名稱:Where Winds Meet
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《燕雲十六聲》(Where Winds Meet)是由Everstone Studio開發、於2025年11月14日登陸Steam 與 PlayStation 5平台的史詩級開放世界動作冒險遊戲。被視為近年最具代表性的「中國風開放世界武俠」作品之一,首次將「中國特色武功」與「真實開放世界」深度結合,打造出一個既寫實又充滿浪漫詩意的古代江湖。

故事背景設定於唐末至五代十國之間的動盪亂世。那是一個帝國崩壞、諸侯割據、英雄輩出的時代。玩家將化身一位身懷絕世武學、出身成謎的年輕俠客,踏上尋根問道、探索命運的旅途。從長河落日的邊塞,到雲煙繚繞的江南;從血雨腥風的戰場,到寂寥破敗的廢都,每一步都充滿危險與驚奇。這不僅是一段俠客的旅程,更是對「何為江湖、何為自由」的深刻探問。

開發團隊強調,本作並非傳統意義上的武俠遊戲,而是一場「真實的開放歷史體驗」。遊戲世界完全不架空,地理地貌、歷史事件與社會風貌皆取材自史實,結合中國古代的 曆法天象、建築營造、百工名器、民俗遊藝、醫學典籍、刑律制度 等十六項文化傳統,將中華文明的底蘊以沉浸式的方式重現。可與工匠學徒切磋技藝、觀察星象推算時辰、研究醫書治病救人,也能與山林隱士論道,或與市井商販閒談民情。整個世界充滿細節與生命力,每一個角落都蘊藏著歷史的回聲與文化的呼吸。

在戰鬥設計上,採用極具真實感的動作系統。開發團隊參考真實武術的攻防節奏與力學原理,結合現代動作捕捉技術,呈現出既剛猛又靈動的戰鬥美學。自由修煉各門武學——無論是太極的以柔克剛、點穴的制敵於無形、獅吼功的音震山河,還是蛤蟆功的強橫反擊,都能自由組合出獨屬於自己的戰鬥風格。戰鬥講求「見招拆招」,強調臨場反應與判斷,沒有固定套路,每一場對決都是真功夫的比拚。

遊戲世界中並不存在線性任務或強制劇情,取而代之的是極高的自由度與探索性。你可以選擇成為行俠仗義的浪子,也能成為潛伏於暗處的刺客;可以投身國戰、改寫歷史,也能獨行天涯、尋求內心的平靜。通關沒有固定路線,人生沒有預設目標,真正的江湖由玩家親手書寫。

畫面表現方面,以Unreal Engine技術打造,場景以寫實筆觸呈現中國古代山河壯闊的自然之美與城鎮生活的細膩風情。從晨霧中的古橋,到黃昏時的戰場遺跡,每一幀畫面都如同水墨畫般詩意。再加上動態天氣系統與真實光影變化,使整個世界栩栩如生。配樂方面,遊戲採用融合古樂與現代編曲的原創配樂,並搭配全中文配音,營造出電影級的沉浸氛圍。

市場上的期待極高。自首支宣傳片釋出後,國內外媒體一致盛讚其「文化底蘊深厚、畫面質感驚豔」,並認為它有望成為「東方世界的《刺客教條》與《荒野大鏢客》」。特別是遊戲對傳統文化的還原度與真實歷史的再現,被視為開放世界遊戲中罕見的突破。部分外媒評論指出,本作不僅是遊戲,更像是一部可互動的歷史長詩。

總體而言,《燕雲十六聲》是屬於東方的武俠夢——以真實為骨,以文化為魂,將玩家帶入既壯闊又孤寂、既殘酷又浪漫的古代江湖。那裡沒有絕對的善惡,只有選擇與命運。當風聲再起,俠影重現,這片燕雲大地,將由你親手開啟新的傳說。

Where Winds Meet (Chinese title: 《燕雲十六聲》) is an upcoming open-world action-adventure RPG developed by Everstone Studio, set to launch on November 14, 2025, for Steam and PlayStation 5. The game represents the first true fusion of traditional Chinese martial arts and the open-world genre, offering players an immersive, authentic wuxia experience that bridges history, culture, and freedom of exploration.

Set in the turbulent period between the late Tang Dynasty and the Five Dynasties and Ten Kingdoms era, Where Winds Meet begins with a poetic tragedy — inspired by the story of Li Yu, the “Emperor of Poetry,” whose song “Poppy Flowers” mourns a lost nation and a poisoned love. Against this backdrop of warfare, shifting dynasties, and fading heroes, a new generation of martial artists rises to forge their own destinies.

 

Players take the role of a young swordsman in search of identity and truth, wandering through breathtaking landscapes that stretch across mountains, rivers, and ancient ruins. The game’s seamless map allows unrestricted exploration of vast terrains and hidden tombs, while the martial arts system lets players learn from various schools — mastering Taichi, Pressure Point Techniques, Lion’s Roar, Toad Style, and other legendary forms. Each encounter and duel is built upon realistic physics and tactical combat, emphasizing true martial artistry over repetitive button-mashing.

What truly sets Where Winds Meet apart is its dedication to historical authenticity and cultural immersion. Rather than relying on fantasy or alternate timelines, the developers reconstruct a living historical world, blending real architectural styles, ancient craftsmanship, astronomy, folk entertainment, traditional medicine, and even legal systems from classical China. The result is an open-world experience that feels like stepping into a breathing historical painting, rich with both realism and artistic beauty.

The game encourages total freedom: there are no fixed storylines or moral paths. Players can choose how they interact with the world — exploring alone, joining sects, forming alliances, or simply living as a wandering swordsman. Every decision shapes the unfolding narrative.

Visually, Where Winds Meet achieves an almost cinematic realism, capturing the mist-shrouded peaks and bustling market towns of ancient China in vivid detail. Its combat is fluid yet grounded, built around real-time reaction, strategic defense, and authentic weapon physics. The game’s design philosophy emphasizes “true martial arts, not formulas,” ensuring that each move carries both artistic grace and practical impact.

At its core, Where Winds Meet is more than a wuxia action game — it is a journey through Chinese civilization itself. Through its depiction of crafts, laws, wars, and music, the game becomes a “living chronicle” of the cultural and philosophical essence of the East. It invites players not only to fight and explore but also to listen — to the sounds of the era, the voices of craftsmen, and the echoes of forgotten history.

Though user reviews are not yet available, anticipation is exceptionally high among both Chinese and international gamers. Many critics and players have praised its ambitious world-building, stunning visuals, and authentic cultural expression, positioning it as one of the most promising and artistically significant games to emerge from China’s gaming industry in recent years.

With Where Winds Meet, Everstone Studio aims to redefine what a “Chinese open-world” experience can be — not merely another RPG, but an emotional and philosophical odyssey where martial arts, freedom, and destiny converge.

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